Welcome to the universe of limitless power. There is nothing worse than your wireless mouse running out of power in the middle of a game, and now you’ll never have to experience it again.
It is the first wireless gaming mouse charging solution in the world. The POWERPLAY base connects to your PC and doubles as a mousing surface, with your choice of a cloth or hard surface, and it wirelessly transmits power to the POWERPLAY Module in your mouse, regardless of what you are doing. So regardless of how long you play, you may enjoy the freedom of a wireless mouse without having to charge it.
1. Space Invaders
Pong may have been the first arcade game, but Taito’s Space Invaders ignited the arcade frenzy in the 1970s, placing you in charge of a lone laser gun and pitting you against waves of aliens bent on global conquest. You can keep picking them off, but the invaders keep coming, and while you’re clearly not supposed to stay very long – the maximum score is 9,950 – if you have the skills, you can keep playing until you collapse from weariness.
2. Robotron: 2084
The arcade classic Robotron: 2084 features two joysticks, one for movement and the other for directing fire, as well as an increasing number of murderous robots intent on killing the player. It’ll chew you up and spit you out in record time, and even after you’ve mastered its ways, it can still give you a good beating, but with enough experience you can survive indefinitely, even when the screen is filled with foes. In principle, at least.
When it was published in 1984, David Braben and Ian Bell’s Elite was a technological marvel, squeezing eight entire galaxies into a tiny home computer using ingenious computational techniques and providing players with a vast amount of room to explore as they attempted to attain the legendary Elite rank. Elite Dangerous, with its 1:1 scale galaxy modeled on the Milky Way, features exquisitely rendered stars and planets; even better, Frontier actively administers the Elite Dangerous universe and is continually releasing new content for its players to discover.
Frequently, the simplest games are the greatest, and Tetris is no exception. There are only seven sorts of four-block formations – Tetronimos – to drop into place, with the goal of forming unbroken lines across the playing field, which then vanish and drop all the blocks above them down a line. However, things may rapidly become quite complicated. In its original form, the objective of the game is to prevent your stack of blocks from reaching the top of the screen, yet even at full speed it’s possible to achieve a Zen-like state and continue sweeping those blocks away endlessly.
5. Animal Crossing
Not so much a game as a community simulation, the Animal Crossing series throws you in a rural village populated by anthropomorphic animals and leaves you to your own devices — cultivating plants, fishing, hunting for fossils, and interacting with the locals, all against a real-time clock. Its stroke of genius, though, is how it immediately puts you in debt to the local shopkeeper, Tom Nook, who provides you a mortgage with which to purchase a home, requiring you to continue earning bells — the game’s money — to pay him back. Moreover, he is always willing to lend you additional bells to enhance your property. The capitalist devil.
6. The Sims
Small Computer People, launched by Activision for the Commodore 64 in 1985, was the first game to put you in charge of your own little computer people, but Electronic Arts’ current Sims series is an order of magnitude more complex than its 8-bit predecessor. The Sims, which was first published in 2000 and is now on its fourth iteration, allows you to construct artificially intelligent individuals to play with and do with them as you choose, with no final objective and endless possibilities.
7. EVE Online
EVE Online is a massively multiplayer online role-playing game with an emphasis on the huge. It was first published in 2003 and features 7,800 star systems in its universe. After 14 years of growth and development, the game has become incredibly complex, with its own economy and political system, as well as any number of player-controlled corporations and alliances, as well as vast quantities of ships and weapons, many of which are traded for substantial in-game currency. EVE Online is one of those games that may entirely consume its users’ lives; avoid getting hooked in too deeply.
8. Geometry Wars: Retro Evolved
Geometry Wars first appeared as an Easter egg in Project Gotham Racing 2 on Xbox, as an arcade game you could play in your virtual garage if you wanted a break from racing supercars. It was then improved and launched on its own for the Xbox 360 as Geometry Wars: Retro Evolved, a sort of neon space Robotron with a multitude of enemy types, each with their unique behavior patterns, and increasing numbers of foes. The game begins slowly, but gradually increases the number of adversaries to the point that the Xbox begins to struggle with the sheer amount of objects on-screen. Cruel, yet utterly exciting.
9. World of Warcraft
World of Warcraft is the most popular massively multiplayer online role-playing game (MMORPG) because of its massive game world, which is around 100,000 square kilometers in size, and its never-ending variety of activities. It’s simple to see why the game’s popularity never seems to fade; in 2014, Blizzard revealed that over a million accounts had been established, and you can be certain that many more have been generated since then.
You can employ smart computational approaches, keep adding more enemies, or make them harder to defeat, but it’s difficult to prevent things from becoming too monotonous, especially in a single-player game. Audiosurf circumvents this by generating its stages based on the music you play: feed it a song, and it will create a multi-lane freeway packed with coloured blocks to gather, all synchronized to the music. It’s quite ingenious, and it works exceptionally well; half the fun is discovering which songs in your library make the best levels.
11. Left 4 Dead
You can be certain of one thing during the zombie apocalypse: you will never run out of zombies to kill, as everyone murdered by a zombie will quickly join their ranks. Which makes it the ideal theme for a never-ending video game, as Left 4 Dead demonstrates. Survival mode, which was added as downloadable content in 2009, provides the true zombie apocalypse experience, pitting you and your buddies against an infinite number of zombies.
12. Call of Duty: Modern Warfare
Multiplayer gaming has been around since Pong, but it didn’t really come of age until we all had fast internet connections and could play against – or with – people from all over the world, and games like Modern Warfare helped to make it so popular worldwide. Modern Warfare’s single-player narrative is excellent, but we all know that the multiplayer mode is where it’s at, notably Prestige Mode: reaching the maximum amount of experience and resuming at level one with a special symbol so that everyone knows you’re not to be trifled with.
It is unclear whether Canabalt is the first endless runner, but it is without a doubt the game that sparked the genre’s popularity. Originally created as a Flash game and then ported to iOS, Android, and other platforms (there’s even a Commodore 64 version), it’s gloriously straightforward: run across the rooftops, gaining speed, and pressing the jump button – the only control – to leap between buildings and avoid obstacles that’ll slow you down. You could run forever, but you’ll eventually fall to your death.
There’s no need to explain what Minecraft is or why it’s so popular, as we’re all so accustomed to the game at this point. What you may not realize, though, is how large it is. If you’ve ever tried to discover the edge of the globe on the PC version, you’re in for a long journey: each world – produced algorithmically from a random seed number – is 30,000 blocks in length and width, which is about equivalent to the surface area of Neptune or eight times that of Earth. Therefore, it is improbable that you will ever notice everything, even before you begin delving beneath the surface.
Forget-Me-Not constructs its stages arbitrarily, populates them with bizarre enemies, and sends you off to collect flowers to open the exit, with the ingenious addition that you can grind the walls to gain speed and kill enemies (at the risk of overcooking it and exploding).
16. Dark Souls
Dark Souls is not truly endless, although it can frequently feel that way, especially when you’re continuously facing Ormstein and Smough for the first time. Yes, after you finally defeat Gwyn, the game is over; but, you can start over in NG+ mode with somewhat more difficult adversaries and more souls to collect. Even after completing the game seven times with more difficult foes, you won’t have seen everything the planet has to offer or comprehended the totality of its deliberately sparse lore. And then there’s the plethora of character builds and item interactions… are they limitless enough for you?
17. Flappy Bird
Our apologies. Everything about Flappy Bird is terrible — the aesthetics, the execution, the difficulty level, etc. – and yet, something about its terribleness, perhaps in conjunction with its open-ended nature, makes it particularly intriguing to a subset of players. Perhaps they view it as a particularly difficult challenge, or perhaps they are masochists; who are we to judge?
18. Super Crate Box
Vlambeer’s Super Crate Box is worth a try if you’re looking for a modern spin on old-school arcade-style action that lasts as long as you can stay alive, since it provides lots of nonstop action. As with all the greats, the gameplay is quite straightforward: run and jump around a single screen, picking weapons from boxes as they arrive and utilizing them to eliminate foes as they descend from the top of the level. If they reach the fire pit at the bottom of the screen, they will reappear at the top of the screen red, furious, and quick, and the game will end if you take a single hit. It is a must-have for everyone who like the challenges of vintage gaming, as it is both exquisitely easy and increasingly hectic.
19. Pac-Man 256
The reason why the original Pac-Man arcade game is not on this list is because, if you reach level 256, a problem causes half of the screen to malfunction, making it impossible to continue playing. Which is unfortunate; but, the level 256 glitch inspired the more contemporary Pac-Man 256. Pac-Man 256, developed by the same company responsible for the Frogger-inspired endless hopper pacman 30th anniversary, transforms the classic arcade game into an unending adventure in which the yellow dot eater is perpetually followed by a wave of glitch.
20. No Man’s Sky
Hello Games’ Even though No Man’s Sky promised and provided an entire galaxy, the final product left many gamers feeling unsatisfied. It’s not difficult to understand why: with 18 quintillion procedurally-generated planets, things were sure to become repetitive after a time, and that’s exactly what happened. No Man’s Sky fell short of people’s lofty expectations, and supporters abandoned it in droves. The Foundation update improved the game with the ability to build bases and purchase interstellar freighters, as well as adding an open creative mode and a more difficult survival mode, but it still lacked sufficient content for action-oriented players. Nevertheless, No Man’s Sky is unrivaled if you’re in the mood to simply relax and take in the endless panorama.